R&D Phases
As I start to move closer to R&D (i.e. prototyping, or trial and error experimentation), the following stages will be my rough guidelines for what to work on and when:
These will probably change around in the future, but getting myself a direction is a good start.
- Phase 0: Research - I am here. (This is never-ending)
- Phase 1: SceneGraph & Animation - Basic geometry, data structures, occlusion, etc. (Attempt #1)
- Phase 2: Lights & Sound - This is really a two-parter, but I like the sound of the title better. (Plus SceneGraph modifications or Attempt #2)
- Phase 3: Networking & Window System API - Basic network communication and first attempt at a Window System API.
- ...
These will probably change around in the future, but getting myself a direction is a good start.
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